Siboot Design Document 7
PROGRESS TO DATE Removed “chat with” verb. Right now it’s too generic, don’t see what it brings to the storyworld (maybe in a later version, you can chat about specific things but, as Chris found out...
View ArticleFlattery will get you, well, let’s see…
What should be happening behind the scenes when a Subject flatters DirObject? What questions have to be answered and in what order? Do I believe your flattery? How does your flattery affect me if I...
View Article“Flattery is the infantry of negotiation”
The above quote by Lord Chandos illustrates a thought I had – The goal of flattery in Siboot is to help put the other person in an emotional state of trust where they will agree to your “offer to...
View ArticleSetting pTraits
There’s been some back and forth on the Storytron forums about how perceivedTraits (pTraits) are set using Trait and accordanceTraits (aTraits), and other inputs. Here’s a list of rules for reference...
View Article“Knavery and flattery are blood relations”
I’ve been doing experiments in my LOST mini-storyworld to determine the correct settings for the belief equation that I came up with. Here’s the belief equation: What I’m trying to determine is what...
View Article“O that men’s ears should be to counsel deaf but not to flattery!”
Three items remained on the flattery to do list: Determine the weights for belief equation parameters. Substitute aFalse_Honest for Credulous_Suspicious (Chris’ suggestion) Create direct object...
View ArticleSay What You Will
Working on the implementing the [say] verb. My original design had the form of the verb and then seven quantifiers you could select. say love trust don't fear am neutral about fear don't trust don't...
View ArticleSay That Again
Right now the structure of the “say” verb web is as follows: Subject say |fear of| DirObject is |almost non-existent| |trust towards| |slight| |love for| |moderate| |great| |considerable| The DirObject...
View ArticleSiboot Design Document 8
PROGRESS SO FAR Added “return greeting” back into storyworld. Considered single-use vs. multiple-use of verbs. Decided to defer implementation until later. Implemented the “flatter” verb roles and...
View ArticleSiboot – One Year, Eleven Months, Three Days After
After outlining what he thought what went wrong with Storytron, Chris sent out an email on December 1st to the team outlining his plans for the future to address the negative lessons from Storytron....
View ArticleSiboot in 2017?
I’m thinking of finishing the version of Siboot that I was creating with Chris Crawford’s Storytron technology back in 2009-2010. Part of me thinks it’s a crazy idea and part of me thinks it’s a...
View ArticleA Discussion with Crawford over Storytron’s Future Direction
I’ve decided to stop development of Siboot for Storytron since Chris has posted that he considers Storytron in its current incarnation a failure and has decided to flush eighteen years of work down the...
View ArticleOnce more unto the breach
I’ve joined the team that’s going to help Chris Crawford make Siboot 2.0 a reality. The main question I asked myself before signing up is “Why?” Previously I spent almost two years using Chris’...
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